Inna Vjuzhanina doesn’t necessarily paint exclusively video game characters.
But her love for the medium came from her desire to pay tribute to her favorite video game heroine, Lara Croft.
Now, the Ukrainian artist has been building a side hustle that revolves around the “Tomb Raider” leading lady.
“While searching for a way to pay tribute to my beloved heroine, I started painting,” the Ukraine-based artist said recently. “That turned out to be the biggest passion of my life. Lara Croft is one of my biggest muses to this day.”
Continue reading Ukrainian artist brings Lara Croft to life through art
Kate Edwards has made a name for herself advising some of the biggest video game titles to make sure they are culturally sensitive.
It’s a challenge that video games face more frequently as storylines become more realistic and set in actual societies – or even made-up ones.
“Not everyone will interpret a historical event in a game the same way, especially when dealing with historical events,” said Edwards, who has consulted on games like “Star Wars: The Old Republic,” “Dragon Age” and “Mass Effect” to make sure the storylines were sensitive. “There are different sensitivities in different markets. I help them walk through some decisions.”
Continue reading ‘Age of Empires, ‘Tomb Raider’ vet helps game firms be careful of cultural insensitivity