P.J. DiCesare has some tricks up his sleeve that he shows off when he speed runs Mega Man 7.
For instance, using a variety of weapons on Spring Man – rather than the villain’s greatest weakness, the Slash Claw, exclusively – can save up to 4 seconds on your time.
It’s one of the ways the Rochester, N.Y., native finished the entire game in 41 minutes, 30 seconds, on Dec. 18, marking the second-fastest time ever recorded on the game. He also set the record for quickest to finish the game with 100 percent completion on Dec. 15.
“Every time you leave an area, you start to think, ‘Where can I have sped it up,’” DiCesare, 30, said after he finished the game in less than 50 minutes during the charity fundraiser Games Done Quick, which this year for the first time was held in Orlando. “I just like the mental simulation.”
For the first time, a speed-run event will come to Orlando in January, with highly skilled players looking to finish games like Mega Man 7, Battle Toads, Grand Theft Auto: San Andreas and, yes, Super Mario 3 as quickly as they can.
Awesome Games Done Quick is a weeklong video game marathon that raises money for various charities.
Legendary video game designer David Crane said he probably should have seen the rise of esports way back in the 1980s.
While building games for Atari, a long hallway ended in a sort-of makeshift game room, where programmers would play the latest titles.
These often impromptu sessions would often draw six to eight people watching the gameplay.
“We, of course, looked at games differently than the average person – concentrating on design issues and technical implementation,” he told The OVG in an email interview. “But it could be entertaining nonetheless. It showed the value of watching an expertly played game.”
Crane would move on to Activision, where he would be the brains behind the legendary Atari 2600 game “Pitfall!,” and “Ghostbusters” for the Commodore 64.
This weekend, Crane will be in Orlando for Free Play Florida, an annual showcase of arcade games that serves as an homage to that classical video game period.
A game that has players control a ball through a vertical level while collecting tokens won the top spot in the Orange County Library’s first-ever game jam, which asked those who attended to build a video game in a weekend.
The game – called Dreamscaper – was one of six built from Thursday through Sunday.
Library patrons throughout the day on Sunday played the games and voted on their favorites, with Dreamscaper receiving more votes than the other five games.